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Might & Magic: Heroes Online – the game’s graphics engine.

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An article revealing some details about the graphical aspects of the upcoming game was published on the official blog of the Might & Magic Heroes Online developers.

The graphics we can expect are truly stunning, as you can see by looking at the screenshots.

To achieve this level of graphics, the developers used many tricks and developed their own proprietary graphics engine based on the capabilities of Adobe Flash Stage 3D. The developers hope to raise the bar for graphics in browser games.
If it wasn't explicitly stated, you might not even guess that this is a browser game.

To enjoy this graphics, you don't need a super-powerful computer, and as it turns out, you don't even need to install anything. The game requires the following hardware:

Processor: Intel Pentium IV with 3.00 GHz or AMD Athlon 64 3000+ @1.8 GHz
RAM: 1 GB
Video card: 128 MB and support for DirectX 9

As for software, all you need is any browser with Flash Player 11. If all of the above hardware and software requirements are met, the game can also be played on other operating systems other than Windows, as well as on other devices other than a desktop PC, such as tablets.



It is also worth noting another article from the developers' blog, which talks about the scale of the game world. Despite the justified doubts about the limitations of a browser game, the world of Ashan will be presented in the form of 6 provinces, each of which has its own unique architecture (and further expansion is planned here). The player will be able to travel to any of these provinces, and to explore all corners of the world of Ashan, they will have to play not only for one faction, since many quests are intended exclusively for a specific faction and require certain locations.