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Teacher The character can teach other characters what they know in exchange for an experience point from the student. A. Lockpicking - free. With lockpicks, the character can open locked doors, chests, and other items. The chance of success depends on the complexity of the lock and the character's dexterity. B. Stealing - free. The character can attempt to discreetly steal from another character. The chance of success depends on the character's stealth and the target's perception.