Ilia, 21.12.761; No conviction/Other.
+50% to experience gained, +3 to movement speed, immunity to slow, +5 to intellect, +4 to beauty, +2 to charisma, +2 to spirit.
Dendrophobia: effectiveness of rolls in forest locations is halved, fear of tree creatures, -50% resistance to wood.
Marigolds: -3 to spirit, +2 to speed.
Facial fracture: -5 to beauty, -2 to perception.
Experience: 3075
Attributes
Strength: 5
Endurance: 5
Agility: 5
Perception: 5 (3)
Speed: 7
Intellect: 11
Spirit: 5 (8)
Faith: 0
Charisma: 8
Beauty: 9 (4)
Parameters
Health: 50
Stamina: 5
Might: 5
Evasion: 5
Stealth: 5
Accuracy: 5 (3)
Observation: 5
Initiative: 7
Movement speed: 6
Creation: 11
Crit: 11%
Willpower: 5 (8)
Spell points: 5 (8)
Piety: 0
Leadership: 8
Etiquette: 8
Attractiveness: 4
Resistances
Metal: 0%
Fire: 0%
Water: 0%
Wind: +0%
Wood: -50%
Sun: 0%
Moon: 0%
Star: 0%
Skills
Violin
The character is able to play the violin.
Mastery — musket
1. +2 to accuracy
2. +3% to critical damage
3. +2 to accuracy
Dispel
With a 30% chance removes temporary positive effects from the selected target. Each point of creation increases the chance of successfully casting the spell by 3%. Requires 8 initiative and 1 spell point per effect, range: 6.
Barrier
Passive ability. +10 to shield (spent before health, does not account for armor) for each unit of creation.
Final damage dealt to an enemy is reduced by 35%, but the character's attacks do not kill (the enemy remains at 0 health without needing revival). Activated at will.
Revival
Brings back to life a character who died from lack of HP. The chance of success equals the inverse percentage value of the character's current health value. Requires a medkit.
Trainer
The doctor undertakes training of another character. During this time the character receives 50% more experience.
Equipment
Violin
As long as the character plays the instrument (active action), allies receive +3 to willpower and stamina and have a 20% chance to grant +(etiquette) willpower or stamina for one turn.
Medallion with the image of Anselm
+3 to spirit (Imelda only)
Money
1275 Serberian seliks
Ayr
Grimwald, 18.10.759; Animism (Spirit of Fire).
+15% universal dodge, once per battle nullifies the first negative effect or attack applied to the character, +50% fire resistance, +5 to agility, +5 to speed, +1 to strength, +1 to endurance.
Blessing of the wood spirit: +7 to rolls against wood effects, +50% wood resistance and regeneration of 10 health at the start of the turn.
Red primrose. +1 to a chosen attribute (speed).
Red lacquer: +1 to attractiveness, +1 to might, +1 to stamina, +10% fire resistance, +10% to fire effectiveness.
(endurance*piety)*1.5=protective barrier, restored at the end of combat.
Rutger: +5% to universal dodge, +1 to movement speed.
High ponytail: +2 to etiquette, +1 to attractiveness, +3 to might, +30 to health.
Ahoge: -1 to intellect, -1 to speed, +1 to beauty and +1 to agility
Experience: 990
Attributes
Strength: 10
Endurance: 10
Agility: 20
Perception: 5
Speed: 13 (14)
Intellect: 5
Spirit: 6
Faith: 4
Charisma: 11
Beauty: 10
Parameters
Health: 130
Stamina: 10
Might: 16
Evasion: 28 (31)
Dodge: 25%
Stealth: 20
Accuracy: 15 (20)
Observation: 5
Initiative: 15 (20)
Movement speed: 7
Creation: 5
Crit: 10%
Willpower: 6
Spell points: 6
Piety: 4
Leadership: 11
Etiquette: 13
Attractiveness: 11 (13)
Resistances
Metal: +5
Fire: +80% (85%)
Water: +20% (25%)
Wind: +20% (25%)
Wood: +70% (75%)
Sun: 0%
Moon: 0%
Star: 0%
Skills
Parrying
The character can parry enemy attacks in melee combat (accuracy) using block points.
Dance with Death
The character avoids an attack that would bring their health to 0 or below. Cooldown: 5 turns.
Dance of Swords
+5% to critical damage, +5 to accuracy (saber).
Fluidity of Movement — 2500 experience units
+10% universal dodge (saber)
Mastery — saber
1. +1 to initiative
2. +1 to movement speed
3. +2 to accuracy
4. +2 to evasion
5. Additional attack
6. +3 to evasion
7. +3 to accuracy
8. +3 to evasion
9. +2 to movement speed
10. +5% universal dodge
Mastery — light armor
1. The character is able to use light armor.
Fireball — 2000 exp. units
Deals creation*10 fire damage and applies burn. Requires 6 initiative, 1 spell point, range: 10. Can miss (accuracy).
Onslaught
With a 25% chance an ally takes an additional turn out of order and attacks the same enemy as the character, provided they have enough movement speed points and there are no obstacles in the way.
Inferno
The character's attacks cause burn, deal +100% fire damage in melee, +50% at range, fire spells deal double damage.
Giga Flash — 5000 exp. units
The character's attacks apply burn and blindness to all enemies on adjacent (+2) tiles, bypassing resistance.
Nuclear Fusion
Resistances (but not immunities) and other forms of damage reduction against fire attacks are ignored. Attacks deal permanent damage.
Fire rune α: +30% to damage (unique modifier) (0.1% chance to activate with each attack).
Fire rune β: immunity to fire (1% chance to activate upon receiving an enemy attack).
Fire rune γ: +3 to strength, +3 to endurance, +3 to charisma (10% chance to activate after completing a quest).
Equipment
Lion's Fang
Saber
Strength: 4
Damage: 30+3m+2a (115)
+5 to initiative, +5 to accuracy.
Light Armor [L]
Strength: 3
+3 to evasion
Metal +5
Fire +5%
Water +5%
Wind +5%
Wood +5%
774
Money
199 Serberian seliks
Photo collection of Scabiosa (Elheim)
Tall boots with thick soles
Immunity to immobilization, +1 to attractiveness.
Black hair bow
+1 to speed
Yua
?, ?; Church of the Artery.
The character survives one fatal wound per game cycle. +3 to faith, +1 to beauty, +1 to spirit.
Attributes
Strength: 1
Endurance: 10
Agility: 6
Perception: 6
Speed: 6
Intellect: 7
Spirit: 7
Faith: 6
Charisma: 9
Beauty: 7
Parameters
Health: 100
Stamina: 1
Might: 1
Evasion: 6
Stealth: 6
Accuracy: 6
Observation: 6
Initiative: 6
Movement speed: 3
Creation: 7
Crit: 7%
Willpower: 7
Spell points: 7
Piety: 3
Leadership: 9
Etiquette: 9
Attractiveness: 7
Resistances
Metal: 0%
Fire: +30%
Water: +30%
Wind: +30%
Wood: immunity
Sun: 0%
Moon: 0%
Star: 0%
Skills
Novice Artist
The character can paint pictures based on witnessed events or convey the fruits of their imagination onto canvas.
Resurrection
With a 100% chance returns a fallen ally to life with full health, removing all negative effects. Can be activated only once per battle.
Toxicodendron
Deals 20 wood damage, applies poison and blindness. Requires 7 initiative and 1 spell point. Range: creation. Can miss (accuracy).
Tenacious Roots
Deals 20 metal damage, immobilizes (3) and slows (3). Requires 7 initiative and 1 spell point. Range: creation. Can miss (accuracy).
Gifts of Nature
Increases the final health of the caster or an ally by (creation*10)%. Requires 7 initiative and 2 spell points.
Equipment
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