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Unfortunately, the HP system won’t work in multiplayer due to the inability to track which hero the player has chosen and, consequently, which hero’s HP to display. In the RPG scenario for the mod, the hero on the battlefield will be like a unit. However, this is implemented in a rather crude way; on the ATB scale, we will still see the “observer” icon – an hourglass. But this will allow us to preserve all the bonuses from abilities and artifacts for the hero.