Dwell 3
Grok was leveling up nicely, had good machines and BDP, was a Necromancer with primary skills, and could defeat anything from the second week. He entered the center too early, but found a treasure in the farthest corner, behind a mountain range, only by the middle of the third week. He cleared it, learned speed, hide, and dodge from the cockroaches, and then went to the Mage. He met the Mage in the field, Hafiz with attack and chaos, and empathy, but without defense. The Mage's morale didn't give him much, and chaos didn't penetrate well, so if the brave Mage had stayed in the castle, it would have been much more difficult, and the result might have been different.
Thank you for the game.