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Is playing “according to recommendations” the same as not developing and hiding in a corner? I played as Haven, didn’t disable other players, but I still didn’t find the “fierce war” that was promised in this map. On the contrary, the enemies are static and frankly weak – all level 1, although they have a lot of units and parameters (even the main Necromancer is defeated without losses). By the way, the game doesn’t end because the author managed to cram a number of enemy castles into the mountains, which are inaccessible. Nevertheless, the author’s abilities are evident, and therefore I wish him creative success in the right direction.