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Using standard game mechanics, it's probably impossible to make a single cell trigger an event multiple times. Unless you make the event non-cancelable after the first visit. You could fight as many times as you want, but besides experience, it wouldn't give anything else. This isn't a good option if this cell is on a path and will be visited multiple times.
But if you really need to do it differently...
You could place several events on a single-cell road leading to some object, each event for a "specific" player.
Or, you could have several identical objects, and before each one, place a guard that requires the player to be of a certain color. And behind the guards, place the events.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
(Василь Симоненко. Люди – прекрасні)