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RMG Advanced – new objects on randomly generated maps.

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#13
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P.S. I tested it some more. My previous comment wasn't entirely accurate. On relatively small maps, the mod actually works and makes the gameplay a bit more diverse. (However, on a small map, I didn't have enough time to fully appreciate its significance compared to the base game).
But!
On larger maps, problems start to arise. The point is that I tested the mod on a very large map with 8 players. And while it doesn't crash at all on small maps, regardless of the time, it seems that on larger maps, the mod is too much for the game to handle. I decided to mention this in case anyone decides to try it out. Any improved ARMG is better than the standard one!

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