No, you're playing with the wrong people. It's actually quite difficult to play as Elves because they don't have good basic units, and building archers requires a lot of wood. But Humans have peasants, and it's easy to upgrade archers... Even though they might be a little weaker, they appear almost immediately. And I specifically take Adepts, just for a decisive strike against archers. Although, I don't know how pro players do it here.
I thought there might be questions about Humans' attack power =D. It seems to be true; they have decent attack power at the beginning. But sometimes they can summon such overwhelming stacks that they simply crush you. Even with archers. I'm not considering something like Vittorio or Dugal at the beginning.
This can significantly slow down the tempo. Sometimes, Humans have this problem.
Elves do need wood. But building even basic archers is usually not a big deal (at least, I don't remember having any major problems). Then, rush into archers, and that's it. Almost easy attack power.
Added 4 minutes later
I also take Adepts; they're overpowered:
They have +4 attack, and with equal attack and defense parameters for the heroes, this is a +20% damage multiplier.
+They cast Bloodlust at the expert level, which gives +12 attack, which is +60% damage to the selected unit.
And on top of all that, they have the passive skill Purification. It's always nice to remove buffs from the enemy.
Inquisitors are less effective, even though they have a much larger set of buffs.
Well... It depends on how much game time you're considering? In "early" battles, within 1-2 months, you won't have enough Adepts to realize their offensive potential. Monks are still more of a support tier 5 unit. Plus, you can turn them into cavalry.
What's this Bloodlust? Punishment?
However, maybe I was underestimating Adepts. I've had that happen with units before.