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Guide on adding a new model, animation, and creature to HoMMV
Vova, you're awesome.
I haven't had time to read everything yet. But if you've really figured out how to turn the long and tedious export process into something manageable, that's really great. And if it doesn't involve Maya, that's even better.
I'll take a closer look at all of this later.
Once again, thanks and respect for the information.