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Map Name: ChoiceOTW1
Map Type: Scenario
Two-Level Map: No
Number of Players: 2vs1vs1
Map Size: Large
Map Author: Ornstein Dragonslayer

Map Description: Emperor Regor ascended the Imperial throne. What was once a peaceful trading state has gradually transformed into the warlike Videss Empire. The Empire has begun a total expansion of its borders, and no one can restrain it. Not yet...
The Dark Elves are located far south of the Empire's borders, but as practice shows, their conquest is only a matter of time. The Dark Elf King sends his warlord, Talares, to the border Northern outpost – a point where the lands of four states converge: the Elven, Dark Elf, Videss Empire, and Demon realms. Your task is to find out why Regor started this, in your opinion, senseless war. To learn the motivation and, if possible, prevent this invasion.

From the Author: I would like to thank everyone involved in creating my map. First of all, our dear forum, as well as Ment, }{0TT@6bI4, and AlekseyS.
I also thank my friends who are not on the forum but helped me create some of the content! VampireMetallHead is the voice actor.
And, I hope I have time to participate in the Remix contest!

Installation: Unzip the archive, move the .h5m file to the Maps folder, and put the .pak file in the data folder.

Have a nice game!

Current map version: v0.97

0.91 - Fixed a bug where capturing cities did not lead to victory. If you have already started playing the old version, that's okay. Just know that if you capture all the Imperial cities, you win.
0.92 - Adjusted the "density" of the Elven territory. General Darlton arrives later, his army is reduced by ~20%. Sir Gilford arrives later, his army is reduced by ~20%. The garrison army at the first Imperial city is reduced by ~20%.
0.93 - Fixed a bug where the death of the main character did not lead to defeat. Now, the location of the three liches is revealed on the map after the cutscene.
0.94 - The AI of the Demon and Human factions has been changed so that they fight each other and pay less attention to the player and their ally (more testing is needed). The starting location has been expanded: several artifacts and altars with spells have been added in the area. Now, on Hero difficulty, the player does not start "naked." The armies of the first Demon and Imperial garrisons have been reduced. "Freezing Wind" has been banned.
0.95 - Human reinforcements have been removed. The second player has been strengthened. The fourth player has been weakened. A critical bug that caused the game to crash when loading/starting a week has been fixed. Now, all bosses are immune to magic. Now, Ensla has a name, as it should!
0.96 - Minor bugs fixed. Two additional native creature dwellings have been added to the starting location.
0.97 - Fixed errors in terrain passability; All enemy garrisons have been weakened by ~30%; bosses have been weakened by ~30%; the "Wall of Steel" spell has been banned; the "Freezing Wind" spell is available; more bonuses and artifacts have been added to the map, and a mentor has been added. The enemy hero in the final battle has been strengthened.
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