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golems are ready, the last golem is a standard Shantirian one.
All golems have the "Giant Killer" ability – this is because they can't look down properly)))) it's inconvenient to fight when you can't see the enemy, but you can fight normally against a large target.
The "Magebane" golem steals mana like a demon (without transferring mana to the hero), and it does this twice per game, plus other abilities that I wrote about above.
The Shantirian golem is immune to fire and, when attacking a target, sets a fire under it like an Arcomage dragon, plus it can use the Rakshasa ability "onslaught" – like an overload.