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#3389
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Hello! I've encountered what seems like a simple problem. I can't get the quest stage check to work. Can you tell me what I'm doing wrong?
progress = GetObjectiveProgress("obj_alh", 1);

function func_alh_complite ()
  if (progress == 1)
   then MessageBox ("/Maps/SingleMissions/Vayshan0_1/mess_alh_complite.txt");
   SetObjectiveProgress("obj_alh", OBJECTIVE_COMPLETED);
   Trigger(REGION_ENTER_AND_STOP_TRIGGER, "reg_alh_complite", nil);
  end;
end;
Trigger(REGION_ENTER_AND_STOP_TRIGGER, "reg_alh_complite", "func_alh_complite");

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