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NHF – new heroes for Heroes V 3.1.

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#5178
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AZAZEL
The dumb AI ruins all the enjoyment of the game. The other day, I was testing the new Quantomas mod, and it's a completely different game with its AI. It's become very difficult to play against; it casts mass spells, which aren't present in the vanilla version. It uses the correct build order for its faction, which the vanilla AI doesn't do. If it needs to play defensively, it does so, whereas the vanilla AI almost always attacks aggressively. And most importantly, the AI doesn't cast single-target evasion spells throughout the game until it puts it on every unit.
I installed Heroes 5 in its vanilla version, along with the Quantomas, NHF, NCF, and WGE modifications, on my friend's laptop while I was fixing it (he's an avid chess player). I didn't install MMH 5.5 because I simply forgot about it – by the way, I should install it for him too to complete the experience. He liked the Quantomas version more because he enjoys playing against incredibly strong AI!

But again, not everyone can handle a strong AI. Personally, on a couple of my favorite maps, I played as Kaspar as usual... the current AI from Quantomas defeated me much faster. However, on NHF 0.89 (I haven't tried 0.90 yet, unfortunately), I defeated all the NHF necromancers that were specifically set up to challenge me...

С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1