I ran through the entire game without a log, but I got a defense boost, leveled up Chaos, and started slowly pushing through. Towards the end of the second week, I reached the center, and it was empty. With a few scraps of magic, I opened a couple of portals, thinking I could quickly grab the relics and head home, but then... But in the last run, I got a treasure with herbs and a stable. That's where I geared up, watching the Orc run around. I was chasing Darkness throughout the game, but in the end, I took Summoning as my last skill, which turned out to be the right choice. Then I drove the Orc home with a clever trick and, realizing that it would be tough without a log and that 1000 goblins were waiting for me, I went after the Orc with the bracelets. In the end, the Orc's lack of meat and the Wind elemental decided the outcome. Thanks for the game.
Standard Orc game, first week on 20 Kentas, then Hag is built. Krag is in the treasure at the end of the second week. No log, so I took two blockades right away, so I only went to important locations. I lost 2 Imps quite quickly and didn't suffer any more losses throughout the game, but the Cockatrices caused a lot of trouble. In a futile search for the last Dragon artifact, Keegan, level 16, with expert machines, was defeated by 13 Green Imps in a maxed-out stack. I guess only I can do that; it was an easy battle. Gosha lost 3 Imps for no reason, and Ora, except for not losing 20 units, because she wasn't given meat, ran around on level 1, destroying everything she saw. In the end, two strategic mistakes decided the outcome: first, I exposed myself to the Hit and Run skill, and second, I spread all the Cockatrices in an attempt to collect the Dragon artifact instead of chasing the Warlock.
The final battle was even; the Warlock had half a stack of Minotaurs left, but the advantage in artifacts remained. Unfortunately, we both went down.
Thanks for the game.