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Both maps offered excellent gameplay. If the opponent, playing as Necropolis, eliminated the initial heroes, they couldn't handle the Human faction with heroes of levels 2, 5, and 7, and good stats. Rutger wasn't optimally developed, but he moved quickly with the Pathfinding skill, and Vitia provided support. I trained monks on day 1 and day 2. Finally, I leveled up Rutger for a safe push and was just about to gather a lot of money in a good area when the opponent resigned, having spent all their gold. The lack of practice with Necropolis was probably a factor. Thanks for the game.