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RTF is a global modification that replaces all towns in the game.

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#3543
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fktifzobr@mail.ru
I finally caught the muse by the tail and returned to the bearded little guys!

On the third level, there will be hammer-wielding warriors with pumped-up biceps and a well-fed belly – this is the privileged military class of the dwarves.

And now, about the characteristics:
We have only 3 dwarf units in our faction:
1) Militia
2) Archer
3) Guard

Then there will be golems, monsters, giants, maybe a cannon, a griffin, or something completely different.

We can reduce the speed of the dwarf units to 3 – then the overpoweredness of the Speed Rune will decrease in the early stages of the game + I like the stereotype of slow dwarves.

We can also give the dwarves 25% magic resistance (I really love stereotypes ).

What do you think – is it too overpowered to give 25% magic resistance to three level 1 units? And if golems appear, they might also have resistance (lol, we're increasing the demand for the Magic Fist).
Sounds intriguing