Okay, I'll share some screenshots; it will be easier to explain visually.
Problem 1: http://c2n.me/4b4PkHg
Problem 2: For example, Psathis has a Royal Guard with stats of 391, and I have one. This package contains an elemental. If I take this package, will I lose the guard? Is that necessary? Or does it assume that I will only play with this package and not use my existing creatures???
Problem 3: https://c2n.me/4b4PE2v There are no creatures with these names in the original game.
Problem 4: http://c2n.me/4b4PJr4 with the Undead ability. The next one has the stats of a Prized Dragon, with Weakness Strike and Deadly Gaze. The alternate version has the stats of an Astral and the Sorrow Strike. It was also in the mega-pack; I used to play with it, but then I noticed that it was suddenly suspiciously weak. I checked, and here's what I found.
I checked 815 today, and it's definitely not an original Seraph.
Problem 4.2. This is more about personal preference, but it's a logical question. Here's an example of 317: http://c2n.me/4b4Qom3. It's a regular creature with average stats and no special abilities. Why would I need it?
And let's say I want to take one improved skeleton. I don't want to waste a slot on such a useless creature. But 318 is already an upgrade to 317.
Problem 5: http://c2n.me/4b4PXyV. The same goes for 510. Two interdependent creatures are scattered in different packages. Okay, I only downloaded 509. How will the game react to that?
Problem 6: http://c2n.me/4b4Q8T3. What is 841? Where is it? And what if I already have it assigned to another creature, or what if I don't have it at all?
The point is, I can and will take creatures, but ONE AT A TIME. I can't just take and dump all the data at once because it won't work very well.
1. What's the problem? The creatures are interconnected! It's a group of 2 creatures. Everything works correctly.
2. The description says, "not compatible with the Mega Pack." If you want to add a creature with the same ID, then change the ID. What's the problem here? Is the problem changing the ID?
3. What do creature names have to do with it? (See H7 - it has the corresponding creature names).
4. Perhaps, for such cases, it would be better to put all the creatures in one .pak file so that the game can pick them out itself. This is some kind of outrageous request. The creatures are separated individually, and yet you're still unhappy.
And you claim that this is a problem.
5. For the correct operation when excluding/adding creatures, it is also necessary to exclude/specify the ID and location of the creature in the corresponding files. They are presented in separate .pak files.
And once again, don't mislead people by inventing imaginary problems.
The name of the .pak file for creatures corresponds to the creature's ID (this refers to the question about 841).
Install on a clean version of the game.