I completed the map with a hero in 87 days (and received a Thunderlord). In the game, I focused on acquiring "Spell Mastery" as quickly as possible, and then Armageddon and Golden Golems did their job. However, I didn't encounter any mummies in the final stage; the game ended with the capture of the second yellow castle. Overall, I enjoyed the map – it offers rapid development, reasonably strong neutrals and enemies (although the Necromancers could have been made stronger), and generally has appealing landscapes and a storyline. It's a pity that I couldn't collect the complete wizard outfit (I couldn't find the staff, but the hat dropped randomly). Also, it would have been good to provide clearer information to the player about the mandatory visit to the altar in the Dungeon (to pass through the yellow garrison). Otherwise, thank you to the author for their work and best of luck in the future.
The staff is hidden directly in the texture of the building, which makes it difficult to see. The marker with two columns next to the golden mines points to the keyholder, also hidden in the textures. Open it, and the staff is right behind the gate; it's naturally not available in the shops.