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MEGApack update.

#55
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Something seems to be missing in the instructions? 1) Modified the executable (section 3.1 from the website) 2) Modified the types (section 3.2 from the website) 3) Modified GameMechanics/Creature/Creatures/Neutrals (section 3.3) 4) Added Creatures\Neutrals (section 3.4) 5) Modified UI \ gameroot (section 3.5) 6) Added Cameras (section 3.6) 7) Did not touch index.bin; took it from the existing ncf_core 8) Did not touch AdvMapObjectLink 9) Modified Scripts / common.lua (section 3.10) 10) Added Scripts / creature_xxx.lua However, it doesn't work as I expected. Specifically, I'm running the modified H5_Game.NCF_3000.exe. I'm adding creature 2993 to my game and giving it to a hero. I have a blank creature with stats of 1 and a reference to the SNOW_APE template. When I try to use creature 3993, it simply doesn't appear; this part is working correctly. My problem is that, DESPITE having the pack, I have a placeholder creature. If I delete the original NCF__Core.pak (leaving NCF__Core_3000.pak), all the NCF creatures turn into placeholders. I've attached an archive containing NCF__Core_3000.pak. What did I miss? I think we can rule out overwriting gGameMechanics/Creature/Creatures/Neutrals/Creature_XXX as a new file based on the date. Because I made 2993 an older file. Plus, when both NCF__Core.pak and NCF__Core_3000.pak are present, the existing creatures are displayed correctly. So, something is simply missing. Please look at the text files inside NCF__Core_3000.pak. What's missing?