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MEGApack update.

#6
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The list is missing, along with the creature ID, and ideally, the creature ID and level.
It seems (though I'm not sure) that there are overlaps with creatures that were on a foreign forum.
No installer will work because some players may already have these creatures, and they will be replaced by the new ones based on the date they were added, which won't give the desired result.

Also, in the original mega-pack that I downloaded but didn't use, there's one creature (I forgot which one, but I'll find it and let you know) with a missing opening tag "<". The game simply ignores such auxiliary files if they are incorrectly opened, but if you run each XDB through a simple XML parser, you can find such errors.

+ additional fix: somewhere in one of the packs, there was a Black Knight with fears (I think it's in the Chaos pack, where there's also a list), who would crash the game until the poison effect was removed (I think it's 412). It seems the author also made a fix.
The Tormentor also crashes if the poison effect on the Zombie's attack isn't changed or simply removed.
And something needs to be done about the poison effect on the Maenad.
In the pack that's in the NCF thread, there are 3 dragons that are an exact copy of the Necromancer dragons in terms of stats and abilities. Why draw them if they're just going to mechanically copy an existing creature – something needs to be changed.

And possibly other things.

Added 5 minutes later
by the way, here's something else.
We need the ability to / data to modify the NCF file itself + the files without downloading creature packs. It seems there are addresses and other things, but it would be good if it could be downloaded, rather than having to browse through it. Not everyone can change what needs to be changed, and they might miss something.

It's also important to be able to download creatures separately