Well, the situation is that I need this change with the existing changes in my .Exe =)
I won't revert all my added artifacts and classes just to gain access to the new buildings. So, it's pointless for me to do this on a clean .exe, as it's a functionality that exists in a vacuum and can't be used in my mod =(
Then I need your .exe with all the modifications and the modified types.xml!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1