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It was a tough game. The map was full of empty deserts and impassable terrain. I had to switch to another hero because the starting one wasn't working out. But somehow, after about 4.5 weeks, I cleared the treasure map, thanks to a lucky gnome set drop. Then, I had to quickly leave without a mentor because an elf arrived with a week-long debuff that reduced Inferno defense. I settled in the castle, forgetting to buy troops, which almost cost me dearly. The elf turned out to be playing Darkness and started spamming plague and mind control. I could only cast Vampire for half the battle. In the end, the elf retreated with his remaining troops and was left with nothing on the next week. Thanks for the game.
Good duel, maps 1 and 2, average start, no regeneration or resurrection, awkward guardians. I played cautiously and barely managed to snatch regeneration from Light, then I finally entered the treasure map, which was long, and the elf ran around for a long time. I was sure that the demon wouldn't attack in the field, there were too many dances under Anven. As a result, I faced a dilemma: Chaos or Darkness, which was offered. I decided to play it nicely, in the demon castle with a rain of Berserkers and plague, and, as with all my opponents, there was a gnome set. The Berserkers were wiped out, but the plague, dealing about 300 damage, did good damage. Maybe I made a mistake somewhere in the battle. As a result, a stack of devils with Vampire survived, and I had a stack of archers, some dances, and a few other units. I messed up and retreated at the end of the week. I could have fought to the last and taken more devils with me before retreating, but instead, the next week, the elf was left without troops, which was a pity, because the astrologer still had a week of archers left. In general, the gnome set decided the outcome, and it was also some kind of counter build. I should have taken Chaos instead of Darkness; there was nothing Nimue could use to counter it without resistances. Thanks for the game.