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I need help with modifying the .Exe file to support the new dual-screen resolution.
There are a couple of "unnecessary" IDs: NAGA_TEMPLE, CYCLOPS_STOCKPILE, DEMOLISH, UNKEMPT (please correct if needed). However, these are not IDs for dwellings, but for resource buildings. I don't want to "advertise" this without the user's consent, but the dredknight team is working on something similar. And if I'm not mistaken, there was a mention of creating IDs for new buildings at some point, even though there hasn't been a patch on the fandom wiki.