Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
How can I change the creature ID by adding it as an NCF file?
in your zombie mod, all paths are unique and do not affect files from the original game, so you can immediately place them in the NCF
you also need to figure out the camera (it's not in your mod) and the script file (it's also not there). Download the zombie mod by psatkha and extract the scripts and Cameras folders from there. You will need to replace the numbers, and in the script file, write the name.
Thank you very much, I will try. I will post the result here. It would be good to post a list of occupied NCF creatures. Many cells are occupied; is it possible to expand from 999 to... 2000? kovt_av ported many creatures from Hannik and others, but they take up space from the Megapacks.