The overall difficulty of completing the starting location, Zaton, has been reduced. A technical message has been added when a quest is given by the Duty outpost (regarding the timing of the battle with the Snorks). Before the battle with the Snorks, a dialogue is now displayed for the player, offering a choice of difficulty for this battle.
The ability to choose the difficulty of battles with "Random Heroes" has been added when the Marked reaches level 33. The choice is available through a dialogue window, activated by right-clicking on the "Sleep/Wake Hero" icon (the icon has been changed for clarity).
Some monsters in the underground level of the map have been changed/added.
The ability to unlock certain areas of the map has been added based on specific player actions (to visually indicate possible passage to these areas).
The battle with the Wasteland Guardian has been made more difficult. Now, the battle and the location itself are only accessible if the player arrives at the location BEFORE approaching the Lapis Lair (a warning message is displayed after taking the "last" of the available "Watchtowers" in the tunnels).
The ability to acquire the "Learnability" skill for free has been restored when obtaining the "Axe of Crushing" artifact.
The AI hero, Sanya Void, has been strengthened.
Some audio dialogues have been added/changed when interacting with certain objects.
The ability to dismantle the "Last Argument" artifact has been removed.
Auto-saving has been added to the following events: "Battle with the Snorks," "Stig Outpost."
A visual hint has been added for the Watchman on "Amber" to clearly indicate the conditions for accessing this location.
The combat significance of the "Gorgonites" creatures for the hero, Rashka, has been increased.