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Walkthroughs for custom maps.

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#3679
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Nasos
Actually, the old guard, represented by Dirty, has already shown that it's too early for the new players to compete with them.
I haven't shown anything for many years, but I dream that someday there will be a tournament where the strongest players of the past and present will meet, and I will have the opportunity to show something. But I'm afraid that this is unlikely in the current circumstances.

Added 4 minutes later
Dandy
Yes, due to the "default" "obvious" first move.
But if you change one hex of obstacles in this battle and set a much stricter mana limit, such a first move would be incorrect.
Well, you can set conditions that make the battle impossible (for example, give mana for only 1 wall), but why? I am generally in favor of giving more opportunities for solutions; even extra units would provide a lot of solution options. This would benefit everyone, both beginners and experienced players. But the question is, who is this map for? For the masses or a challenge map where you have to find the only solution?