Regarding the timer, as I wrote, it's an additional inconvenience for the player, offering no interest or importance, just the inability to stop – there's absolutely no positive aspect, and no importance either; it's a complete negative. If you need to go to the bathroom or get a phone call, and the battle has been going on for a long time, do you have to replay it? A hero should be challenging in battle, not inconvenient to play.
Regarding the timer, as I wrote, it's an additional inconvenience for the player, offering no interest or importance, just the inability to stop – there's absolutely no positive aspect, and no importance either; it's a complete negative. If you need to go to the bathroom or get a phone call, and the battle has been going on for a long time, do you have to replay it? A hero should be challenging in battle, not inconvenient to play.