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Guide on adding a new model, animation, and creature to HoMMV
I exported the finished model in FBX format following the manual. In the process of working with Maya 6.0, I adjusted the sizes.
After successfully exporting the skeleton, I exported the model itself (File (Model) => Right-click => Export), and the editor gives an error like "More than 1 model, cannot proceed."
How can I fix this? Or is the problem with the model itself? If so, is there a way to make it a single model during the work in Maya?
I hope for your help, thank you in advance!