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Walkthroughs for custom maps.

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#3626
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Funny. It turns out that in the standard editor, you can't configure it so that when the Grail is built in Fortress, it doesn't produce Armageddon, Curse, Wave of Death, Animate, and Sacrifice. The windows opposite these spells in the right column in the standard editor are inactive. And if you ban these spells in the global map settings, the Grail will still produce them.