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Of course, it depends on the skills and implementation of key moments in the game itself, but the Stronghold's tactics are undoubtedly versatile. Each player has their own variations on this theme, which are somewhat similar to others, but generally still different...
For example: here it was said that goblins are unimproved creatures and completely useless, but I think the opposite... Does anyone know of a population like "hobgoblins doubled their population"? And these unupgraded creatures are quite capable of such a population, and so are the dogs. But this is just an example that may not offer great hopes for victory, but it characterizes itself as a separate moment in the game...
2 RUH-CHUDISCHE-OGR:
your nickname can also be considered a Stronghold tactic... :D
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."