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[1x1] The Last Stand

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#47
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vasik
When will the castle battle be added? (It was planned, right?)


Yes, it is planned, but when or in which version is still unknown. There are several unresolved issues with the siege ideas, the main one being the balance issue.

It will be quite difficult to balance the sieges; if the heroes are at the same stage of development, the defending side will have a significant advantage. For now, I am only conceptually considering how to level the playing field. The first thing that comes to mind is to give the defending side a penalty to the army's stats (initiative, HP, speed, etc.), or reduce the stacks by a certain percentage, or any other nerf. There is also a second, opposite option in the form of a buff for the attacking side, for example, increase the hero's level, or simply give them perks to choose from, or again, give a bonus to the army's stats (all the same initiative, speed, HP, and other stats).

All of this requires a large number of tests; for now, I don't have the time for it.

Модификации для Heroes V 3.1:

[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.

[Модификация]VisualFix-Устрание визуальных багов.

Карты для Heroes V 3.1:

[Карта][1x1]The Last Stand - Дуэльная карта финальных битв


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