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Dear Footman, I would like to use a couple of models from this pack for the new heroes I have added. Would you grant me permission to use your work in my mod?
It's not a big deal for me who and how uses my old mods...
And a small scoop: I managed to import gr2 animations! The archive contains a static animation of the beta version of Isabel, but not without some issues from the plugin. In short, it doesn't know how to work correctly with skeletons/animations that have identical ones; I don't know why, but Isabel's skeleton turned out to be a special case where the scale and position of the main bones along the XYZ coordinates were incorrectly determined.
I adapted the animation of the cleric's 2-hit attack for the monk, but there is one flaw - I didn't guess the frame rate correctly in Max when importing the animation, which is why the moment of the hit is determined incorrectly.