Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Got it. Thanks for the reply!
Field Marshal is cool, indeed. You can never have too much damage.
I just decided to focus on a solo hero for this playthrough. Therefore, I'm saving money and not hiring units.
So, besides the Paladin (considering the specifics of your map), I'm also looking at the Prophet (Permanent effect "Spiritual Armor". Increases defense in melee and ranged combat by 25%.) and the Dark Priest (The Dark Priest gains 1 health point for every 2 points of damage he deals in melee combat.).
We'll see how it goes. Thanks again for the answer!