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Mafia 110. Heckelia

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#1534
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Interesting game and unexpected outcome. From the very beginning, everything went awry. Three negative NDs in three different mafia players in the first night is quite something. I had a good role (My mood and predictions were so-so. After the second night, things got worse, but I wasn't too upset about myself anymore; I got rid of earthly suffering, but the team was still there, so we could chill in the chat and not come up with anything. Well, then things gradually started to even out. The Curse of Ment Necoran is another devastating blow, the loss of the last killing action with a bonus, the inability to remove Chinax without sacrifice, a virtual death sentence on the timer, but we finally managed to get a kill, and Yashur's unsuccessful move as a DD increased our chances, which had tragically dwindled. While the townspeople were being executed during the day, we were killing at night. First, we aimed for Dario, but Theodore died; we misread Mold. Then we figured out Dario, but it was difficult, so we decided to eliminate Shizuo as a strong role, but it turned out that we hit Dario instead. Then... a duel began between Ment and Heroist, in which the first had no chance of winning; his role would become obvious very soon. Ment decided to sacrifice himself to eliminate Chinax. I wasn't sure about this move because I thought that Heroist would use the isolation of the dead Dario on Ment as a 100% mafia player for him, and then keep him isolated until the townspeople or the head mafia player were executed to prevent recruitment. This would be a harsh trap for all the villains at once. But Ment showed confidence, so I approved his plan, even though I suggested a more risky alternative to kill Heroist with Arandor, which would have worked, since Locken was in block, but the result would not have been as effective, given Heroist's action, which was also correct and saved him from Necoran. Well, then everything depended on the recruitment... At first, we thought about inviting Medj, since it was harder to find Inara than Necoran, but then we agreed that it was Master Inar. Inar helped us by eliminating Tox, and Necoran was a big problem throughout the game, so we chose the first. All that remained was to execute the second, and that was basically it. Among the townspeople, I was impressed by the play of Heroist, Nebo, Tox, and Locken; Mold was also good while he was alive. Heroist had a beautiful duel with Ment, one of the most interesting moments of the game. Overall, a very strong game, even when relaxed. Nebo, well, it was almost a mockery. It's hard to be the one who understands the descriptions when they're spouting nonsense in the thread, and he also misread the clues. But I definitely respect his active attempts throughout the game to bring meaning to the daytime discussions. Tox, oh, why do you love to reveal yourself so much... The daytime game was good, but contradictory again. If you weren't immune to the mafia, you wouldn't have lasted long. Locken, played well, but mostly only for himself. In general, this is understandable; I wouldn't want to do everything according to Tox's script either, but he ended up blocking you in the last night, which didn't really affect the outcome, but it could have. Mold, who knows how the game would have turned out if we had read you correctly... Medj, you disappointed us, of course; it was bad luck that you ended up in the mafia... The daytime game was nice. And of course, my super team Happiness Congratulations on the victory! Ment, the main driving force of the team, a mega-brain, quickly and accurately identifying options. Good Your resilience and will to win inspired me to return to the chat again and again, to think about the game, to consider the possibilities... And the daytime game was great; you convincingly claimed to have a different role, even though it had no prospects due to the curse. I'm not sure I would have considered you a mafia player, even though Heroist accepted the challenge with dignity. Arandor, it was great to meet you in the chat again after 5 years. I wish we could have played in the thread too... You also played well, calmly staying alive during the day in a difficult moment, not letting anyone dig into you, and you came up with interesting ideas at night. Neira, my faithful teammate)) I really smiled when I saw you with me in the mafia team again. It was a pity to lose you at the beginning, even more than my own ruined role... I didn't expect you to be very active in this situation, especially with Ment and Arandor being so active, but I was still glad to see you every time you appeared in the chat. And a completely unexpected teammate, in whose role we weren't 100% sure until the recruitment, Master! He came and won the game, at the same time giving it to us. During the day, he sometimes played strangely; I even thought that you were revealing yourself as different town roles. You made a beautiful throw about the pillows, of course. And with the killing of Tox, you made a confident claim to victory, swaying the mafia to your side; in general, you did everything right in the end. Well, it was great, even though I didn't get to play in the thread, the game was still exciting. Activity, confusion, arguments and shouts, an explosion and curses, a friendly duel, a double suicide in bed, this game will definitely be remembered by me not just as "I died, but I won, lol." Revan, good set, moderately difficult, and the story turned out to be interesting; I even wanted to return to the expansion. Thank you all for the game.
Neiko
Although there is an opinion that Frag helped Ment carry the game.
Some of my thoughts were actually correct, but overall, as it turned out, they need to be carefully filtered; Ment handled this well.
Neiko
And yes, I want to honestly and fairly note that I didn't just focus on the roles, because I definitely don't consider this victory to be mine, since my contribution was meager and insignificant, so I won't count it in my victory count.
Your contribution was in moral support, just by being present. Feel free to add it to our victory count Winking.
Dún Scáith
Block - fatigue/sleepiness.
Isolation - torture/trauma.
Exactly. If Tox had even one successful block before the sixth night, everything would have been much clearer.
MedjersoN_HP
Night 1) CM in Fragment, because I thought he was an active player and he wouldn't be bored playing during the day, even without an ND.
Yes, but as a mafia player... I wasn't bored in the chat either. But still, it's an anti-fun.
Arandor
We didn't realize this right away, otherwise we might not have used it at all.
Well, I knew about this and thought that others knew it too. That's why in the first night I didn't understand why you and Ment were so insistent on redirecting. It didn't even occur to me that the team hadn't read their own roles carefully...
Log
6. Nebo (Alm) kills Neira (Rafaga) [Success] (Displayed)
And we thought he was shooting at Tox, and Shindet's reflection worked... Why did he guess the clue on himself then, if Alm kills Rafaga earlier, to divert attention or just for fun?