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Maybe it doesn't sound entirely fair, considering that Heroist and Nebo stayed with me until the end, but I can't help but praise them. Nebo for their diligence with the clues, a good play on the first day, and for remaining calm while the Mafia were stirring up hysteria. And Heroist for getting information from my target and for a confident, clear, and peaceful game in the second half, which was a pleasure to read.
The only thing I regret is that I couldn't protect Ples in that round. I had only one choice between him and Heroist; none of the other players, whether active or inactive at that point, deserved my trust, and I intuitively felt that they were most likely to target Ples, especially considering that Analus had already targeted him before, "which means they definitely won't target him again." But if, after that execution, where Heroist played a 10,000% peaceful game in my favor, the Mafia had become so bold that they brazenly killed him the very next night, going against all the mind games, that would have been very sad and terrible. I couldn't allow that, and that was the only factor that made me, with a heavy heart, not go to Ples. But at least it helped me solidify my role.
Otherwise, I'm not against the Mafia winning in this case, considering that they played the entire game with a reduced team, although, of course, it would have been better not to add the recruitment mechanic.
Thank you all.