What's the point of having a town in Night of the Necromancer?
Are we supposed to hope that the mafia and the maniacs will sort things out among themselves at night?
If the mafia boss offers an alliance to Necromancer, then Inar simply kills the mafia boss the next night (his murder is first in order). After that, one Necromancer isn't a problem for Inar.
If the mafia boss offers an alliance to Inar, then by killing Necromancer the next night, they risk losing (the mafia boss gets blocked, and they have two votes against three). This means they are forced to kill Shizuo. And Shizuo has to guess, which is also a bad option for the town.
If we don't go into Night of the Necromancer, it leaves some chances for the town, although Inar will probably win.
In conclusion: if I'm the ambassador, I need to be hanged.
Added 2 minutes later
So, here's the plan.
Today, we hang Necromancer. So he doesn't start raising corpses. At night, Anoulus protects Shizuo, Shizuo steals a vote from the mafia boss, and Inar/the mafia boss kill Floria. During the day, the town executes Inar, and at night, Shizuo keeps the ambassador blocked/isolated for the rest of the game.
Since Shizuo's night action comes before the mafia boss's night action, will the mafia boss get his votes back if he goes to Shizuo?

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.
I wanted to offer you some flowers, but a crown would suit a princess like you much better
Смысл жизни в том, что жизнь на тебе не заканчивается