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In the first game, I restarted with one Dweller; in the second, it was even worse – one Dweller and a terrible starting position with distant portals, but luckily, the Wanderer took a rest. In the third map, there were three Nymphs, a Sprite, and a Sprite, and Erling appeared right at the start. Only a clumsy player would lose here. I didn't get the Log, so I didn't rush too much. I took Summon with Fire Elementals and Fog, and Light with regeneration. In the center, in the Magic Tower, I got Resurrection. I broke through the Treasury and our turns crossed. I didn't want to risk it there; there was a Grog and a Go nearby. I attacked and, on the first day, I attacked the Grog without Djinns and Cats. The Demon was on a Mage with armor, and I didn't have an attack yet. In the end, he ran away with 8 combat mages, losing all his other archers. The next day, the Wanderer surrendered.
Thanks for the game.