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Mafia 110. Heckelia

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If he is attacked, he redirects the attack to another player (chosen in advance). It does not redirect players to themselves; members of the mafia cannot kill each other – in this case, the kill does not occur, and it is not displayed in the newspaper. It cannot trigger more than three times.
If the stolen defense successfully protects the target from Shiyuan's cleave, does it trigger a reflection on his passive ability? And if he comes to a target being targeted by Inar's explosive?
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- Sleight of Hand. Deprives the selected player of the ability to use one of their night actions the following night. Can use it instead of them without knowing the effect.
Can he steal and use Necoran's Necromancy?
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- Protective Talisman. Protects the selected player from Necoran's night action (triggers once, can be used on oneself).
Does it persist after death? Can the talisman be given to a corpse?
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- Priestess of Arteria. Immune to Necoran's actions.
Even if she is killed? Also to Shendet's actions, stolen from Necoran?
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- Guard. Protects the selected player from attack, kills the attacker.
Is this considered a killing action?
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- Timed Explosive. Kills the selected target and all their guests on the designated night. Leaves a clue.
What does "designated" mean? Can it explode on the same night, or can the timer be set for up to 5 nights?
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- Necromancy. Returns one of the previously killed roles to "life," and can control its actions.
Does he have to correctly name the role of the killed player, or will it trigger a one-time use of necromancy on a living player? If it turns out to be a living Inar, does the one-time necromancy on a living player get consumed?
Or is it enough to simply name the killed player?
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Only Zhen Lo does not die from Chinax's defense.
That is, it breaks through the natural defense, ignores Shendet's reflection, but is not ignored by Inar's assassination?