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Turns 1, 3, and 5 weren’t particularly enjoyable for the Orc, but at least it wasn’t turn 4. In the very first generation, Garun encountered machines on level 3 and wasn’t allowed to restart. The second week resulted in a negative initiative for the Dark faction, which weakened both players, but Dima lost, while I managed to keep my core alive. The third week, with swords, completely finished off Dima. Thanks for the game.