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#82
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The fact that phantoms can summon more wolves is a flaw of the developers, not the map author. Perhaps it was intended to allow for powerful strategies on the map, or maybe it's meant to synergize with mummies and Battle Mages; you have a rather unconventional use of mummies. In general, good players don't find many difficulties in the game; perhaps you are one of them... then the Master's maps are waiting for you!
I exaggerated a bit. I looked again and found the path to the two graveyards with portals, and the graveyards themselves. Here's the army I had: https://yadi.sk/i/-1Qud2lU7vR_IQ. This consists of 2 Fire Elementals, 4 Air Elementals, 41 Wolves, and 9 Mummies. So, everything was cleared using the "wolves-phantom-wolves-phantom" strategy, and the only normal spells used were Regeneration and Phantom. Then I summoned more Elementals, and a Fairy gave me some more Wolves (but I didn't use them much later), and one Wandering Mummy somehow joined the party. In my opinion, it should be limited so that phantoms cannot summon anyone to help, i.e., the maximum number on the field should be the main stack, the summoned creatures, and one phantom for each of them, i.e., 4 is the maximum. Off-topic: The Master's maps seem to be too "overloaded" and "overpowered." I'm not sure if he tested them all himself on the hero (and they constantly lag for me when saving and loading). I completed one of his campaigns, but I got really frustrated. The game should bring pleasure, not irritation.

Added 4 hours 18 minutes ago
In short, I've been rambling around the same topic. Sorry. To summarize: The map is great, the landscape design, the idea, everything is good, but... I felt a dissonance - so many dialogues about these souls, what is this intrigue? Claire asks to give her the souls, the hero asks Claire to give them back, and then she says, "Give them to me, or the enemy will not defeat itself." In the end, a large number of souls become unnecessary during the process of clearing the map, and the sharing of souls between Claire and the hero has virtually no impact on the progress towards the Curse, and before facing the Curse, it doesn't help the hero. I went to the bottom, cleared everything, but couldn't defeat the Curse with what I had. Now, it seems, I need to gather my thoughts, go back to the save point when I was still in the camp, regroup, and go back down to clear the entire underground. If I understand correctly. In general, these are the questions that remain; and I don't know if I will have the strength to take on this challenge again. Peace to all!

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