In short, about the game mechanics. The overabundance of defense and attack types, where you constantly have to play a guessing game, is unnecessary because it further confuses players and hinders all sides.
I would also like to note that the mechanics of Charlie's role are quite interesting in themselves, but not suitable for a town role. Rather, such a special ability could be given to a serial killer as an addition to their killing ability, so they can sow chaos and discord.
People are willing to endure "chaos and discord," use a psychological "guessing game" during executions, but they falter before just two types of defenses and attacks... My sanity is running out. Now, I'm going to lose it...
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).