When my opponent in MTG breaks the rules during a serious tournament, for example, I don't yell at him; I simply call the judge, explain the situation, and he receives a warning (not even a game loss, I am usually against the opponent losing immediately for breaking the rules), and I continue to play calmly against him, without insulting him either during or after the game. I understand that we are, after all, online, and you can allow yourself more liberties here, but it's just a game, and I think you're overreacting a bit.
And furthermore, I don't quite understand the complaints about the "reveal." First, I made the message as ambiguous as possible. I'm sure that for most players, it sounded like an accusation of successfully guessing the role of a town member during the day. Second, I'm not even sure that Morning understood it. Third, you still won, so what complaints or grievances could you possibly have? I just don't understand.
3) It is forbidden to directly reveal your role, the roles of other players, or information known due to the specifics of the role and night actions. Execution is indicated in bold font as "Execute xxx." Cancellation of execution is indicated in bold font as "Do not execute xxx." Clues are given in quants. A hint about the role of the killed player is also given. If there are too obvious hints about hidden information (even if there is none), sanctions may be applied to the player in the form of a warning, reduction of role features and actions, or a modkill.
There is a format where players are allowed to reveal their own or others' roles directly, and they usually face certain consequences in the form of execution/killing, but not a modkill. But such things are agreed upon in advance as part of the rules, and this is a perfectly acceptable format if everyone agrees to it before the game starts. If we are talking about a game where it is explicitly stated that revealing and directly hinting at a role is not allowed, then please, follow the rules, and don't blackmail players with the threat of revealing everything you learned in the first two nights or simply reveal it because you are offended by the votes against you.
In short, about the game mechanics. The overuse of types of protection and killings, where you constantly have to play a guessing game, is not needed because it confuses players even more and puts obstacles in the way of both sides.
I would also like to note that the Charlie role's mechanics are quite interesting in themselves, but not suitable for a town role. Rather, such a night action could be given to a serial killer as an addition to the kill, so that he can sow chaos and confusion. He doesn't care whether a town member is executed because of such a switch of night actions or whether the mafia messes up a kill. But all of this is, of course, just my opinion (as is the case with the words addressed to Tox above).
Added 10 minutes ago
And yes, Tox, so you understand, I'm not just criticizing your excessively infantile behavior for no reason. This is not the first time I have reprimanded you for such behavior, if you have forgotten. We already went through this in a game with an adept, when I wrote to you in a private message that you shouldn't do that and why. But that was eight years ago, and you were a teenager, so all of his actions could simply be attributed to his age. But now you are an adult, and as it turns out, little has changed in 8 years. Except that you have learned to stop before revealing everything when you are asked to stop in the thread and by the GM in a private message before it is too late.

