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Attempt to add new spells and skills.

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#28
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psatkha

In the .exe file, I increase the size of the spell table by +1, then I add a new spell to the types.xml file and to the GameMechanics\RefTables\UndividedSpells.xdb file.

Attached is an archive - you need to extract the contents of the bin and data folders, which contain the .exe and .pak files, in which Kaspar has a new spell added - SPELL_CUSTOM_ABILITY5.
Okay, thank you. We'll try changing the bytes in the .exe file as indicated above!
С уважением, }{0TT@6bI4
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