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Expedition: general discussions.

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#2938
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In my opinion, the idea itself is not very good. You train a strong warrior or archer, and then some woman simply subdues you, and that's it. Very interesting.
That's exactly why Ikigai isn't... wait a minute!

The problem isn't in the subjugation, which exists in many systems and isn't available only to Kirishim (and is also very useful when characters have it), but in the irreversible change in the character's personality. Subjugation itself isn't worse than some invisible assassins with instant kills (a concept that is no less controversial than Kirishim, by the way), and perhaps even better. At least, it sometimes wears off with the death of the controlling NPC.

Author
But if we create subjugators, we'll probably get our asses kicked and be defeated in one turn.
But it doesn't have to be used in battles. It can also be used to gather information or even avoid combat altogether. But I agree that in battles, it is often not as useful, due to the fact that truly dangerous opponents either have immunities (from items or skills) or simply have very high characteristics, which means the chances of success are close to zero.

Author
So, I would prefer to simply have a variety of damage types (physical/magical) rather than some kind of mental attacks and the like.
Well, I don't know, in expedition systems, there is already a very strong bias towards straightforward combat.