I made the inscriptions recessed and added gloss instead of a mirror.
If you want, you can send me the golem's texture (preferably the working files), and I'll take a look to see if I can improve it. I won't be able to test it in the game, so you might need to adjust the brightness/contrast/saturation slightly, but those are minor things.
By the way, about the gloss. Aren't you bothered by the bugs associated with it?
I ran into this unpleasant bug: when there's a gloss texture, the model in the shadows (or completely randomly) produces very ugly, harsh shadows, or it darkens completely.
Here's an example on a model from my mod, and on a model from Footman's mod. On the left is with gloss, on the right is without.
Well, the giant turned out great; it's interesting to see what will happen with it next. Does it have any planned upgrades, or is it a neutral unit?
It's frustrating that there aren't any similar interesting "Frankenstein" models or reinterpretations of characters for the seventh game, but porting the models to the fifth game and... there you go. This probably says something about our modders. Anyway, it's cool.
