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Give them a good beating. Prevents the target from using their abilities for the next 2 nights. Sleight of hand and no trickery. Designates 2 targets, one of which is the primary target (any possible redirections will affect it). These targets “swap” their ability sets and items on the next night, while also being unable to use their ultimate abilities.
Eddie came up with some special equipment for himself, but it turns out that dealing with ghosts is much simpler Author
Protect me, boys! If used, all protections and healing from players with the Male status in the current night are redirected to Suzanne.
And if Cliff and Salzmann are dead, does she not do anything? Author
Clear the mind. Dispels all negative effects targeting the target (except for physical attacks). Reflection of evil. Blocks the application of all negative abilities that were used in the current night on the next night. Reflection of good. Blocks the application of all positive and informative abilities that were used in the current night on the next night.
Master, please explain which abilities are positive, which are negative, and which are informative.