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Which monster do you like the most in Heroes 5 at level 5?

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#194
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3DogMZA;119485
Okay, I think we've figured out the Unicorn, Genie, Hydra, and Lich. Let's also remove the Adept, as I think it's clear why. But how are the new priests and hellish steeds doing? Has anyone figured out how the abilities of the new hellish steed have changed, besides its appearance and attack, life, and so on? The fear ability seems to be the same.
The Rune Guardians (in the Russian version, Flame Priests) received the Fireball spell (instead of the Wall of Fire), but lost the Cross Attack ability. They have 1 more attack point, 17-20 damage, 5 more hit points, but 1 less initiative. In my opinion, the old version was better; it could attack at a range of 4 cells, and the Arcane Mark combined with Pyrokinesis was awesome. As for the steeds of the underworld, they received the Withering Flame aura instead of the Aura of Lowered Morale. This will be very useful when there are many enemies nearby. When they take their turn while within a radius of 1 cell from the steed, they will take damage equal to 10 * the number of creatures in the steed's squad. And if you summon even more of them, say 30 near an enemy...