A new version of the map has been released. The topic header has been updated, although not without the help of some powerful spells. I still can't seem to get along with the updated forum interface >_/
Version 3.0 - Release date: 10.10.20
List of changes:
- Added the "Transformation Crystal" object. It allows players to start preparing for a duel by opening preparation objects (Arbiter, Generators, etc.), or, with the mutual consent of both players, to randomly change their Faction, Hero, and starting artifacts.
- Added a function to declare players' Factions. It only works with the mutual consent of both parties and if the "Arbiter" has chosen the option without the "Thieves' Den".
- The "Generator of Sworn Enemies" object now defaults to "Faction Bonus Generator". This object changes its function depending on the player's Faction.
- For the "Sylvan" Faction, the "Generator of Sworn Enemies" function is performed. The Hero will be able to choose sworn enemies by killing a small group of creatures.
- For the "Inferno" Faction, the "Infernal Forge" function is performed. The Hero gains the ability to redistribute their primary attributes; the limit is determined by the Hero's level.
- For the remaining Factions, the "Faction Bonus Generator" is unavailable.
- Fixed a bug in the "Generator of Sworn Enemies" object, where some creatures could not be selected as "sworn enemies".
- Fixed the interaction between the "Hidden Advantage" ability and the function of exiting the starting zone. Now, the Hero retains the additional +100 mana that this ability provides.
- Fixed a bug where the starting army was not removed when hiring for some Heroes.
- Fixed the function for removing duplicate artifacts in the inventory when exiting the starting zone.
- Rewrote the function for generating 5 starting artifacts; now, they cannot be identical. This rule does not apply to "Artifact Shops".
- All "Artifact Shops" are blocked after exiting the starting zone.
- The following artifacts have been removed from generation: Scroll of Random Spell, Wand of Random Spell, Staff of the Underworld, Ring of Speed.
- Players no longer gain experience from defeating an opponent's Hero or from visiting the "Generator of Sworn Enemies".
- The "Sacrifice Pit" and "Market" buildings are no longer available in cities.
P.S. Due to the fact that Inferno is slightly weaker than other Factions in synthetic final battles, I attempted to level the playing field by introducing a function to reforge primary attributes (exclusively for Inferno). This function is experimental. I would like to hear your opinions on whether it allows Heroes from Inferno to level the playing field or whether it introduces a significant imbalance. Should the limits on reforging attributes be reduced, or was the idea fundamentally flawed?
[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.
[Модификация]VisualFix-Устрание визуальных багов.
Карты для Heroes V 3.1:
[Карта][1x1]The Last Stand - Дуэльная карта финальных битв
Группа VK:
https://vk.com/club176978884