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Dandy, For everything to work, you need to have the original obstacles installed, along with the random fix – i.e., these options must be activated in SoD_SP. In theory, you shouldn't need to change anything in the tweaks. I don't have an animation when I use the right mouse button on my creature, but everything works fine with the left mouse button, or when I use the right mouse button on an enemy creature. It's strange that the window doesn't open when you click. But there's an alternative – you can use a hotkey, the key is T. It opens the window for the creature that is currently moving. You can use this key and Enter/left mouse button/Esc to close the window.